65 lines
2.6 KiB
JavaScript
65 lines
2.6 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.Arc = void 0;
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const Factory_1 = require("../Factory");
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const Shape_1 = require("../Shape");
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const Global_1 = require("../Global");
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const Validators_1 = require("../Validators");
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const Global_2 = require("../Global");
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class Arc extends Shape_1.Shape {
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_sceneFunc(context) {
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const angle = Global_1.Konva.getAngle(this.angle()), clockwise = this.clockwise();
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context.beginPath();
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context.arc(0, 0, this.outerRadius(), 0, angle, clockwise);
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context.arc(0, 0, this.innerRadius(), angle, 0, !clockwise);
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context.closePath();
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context.fillStrokeShape(this);
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}
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getWidth() {
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return this.outerRadius() * 2;
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}
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getHeight() {
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return this.outerRadius() * 2;
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}
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setWidth(width) {
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this.outerRadius(width / 2);
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}
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setHeight(height) {
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this.outerRadius(height / 2);
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}
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getSelfRect() {
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const innerRadius = this.innerRadius();
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const outerRadius = this.outerRadius();
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const clockwise = this.clockwise();
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const angle = Global_1.Konva.getAngle(clockwise ? 360 - this.angle() : this.angle());
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const boundLeftRatio = Math.cos(Math.min(angle, Math.PI));
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const boundRightRatio = 1;
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const boundTopRatio = Math.sin(Math.min(Math.max(Math.PI, angle), (3 * Math.PI) / 2));
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const boundBottomRatio = Math.sin(Math.min(angle, Math.PI / 2));
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const boundLeft = boundLeftRatio * (boundLeftRatio > 0 ? innerRadius : outerRadius);
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const boundRight = boundRightRatio * (boundRightRatio > 0 ? outerRadius : innerRadius);
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const boundTop = boundTopRatio * (boundTopRatio > 0 ? innerRadius : outerRadius);
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const boundBottom = boundBottomRatio * (boundBottomRatio > 0 ? outerRadius : innerRadius);
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return {
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x: boundLeft,
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y: clockwise ? -1 * boundBottom : boundTop,
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width: boundRight - boundLeft,
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height: boundBottom - boundTop,
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};
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}
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}
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exports.Arc = Arc;
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Arc.prototype._centroid = true;
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Arc.prototype.className = 'Arc';
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Arc.prototype._attrsAffectingSize = [
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'innerRadius',
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'outerRadius',
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'angle',
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'clockwise',
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];
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(0, Global_2._registerNode)(Arc);
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Factory_1.Factory.addGetterSetter(Arc, 'innerRadius', 0, (0, Validators_1.getNumberValidator)());
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Factory_1.Factory.addGetterSetter(Arc, 'outerRadius', 0, (0, Validators_1.getNumberValidator)());
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Factory_1.Factory.addGetterSetter(Arc, 'angle', 0, (0, Validators_1.getNumberValidator)());
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Factory_1.Factory.addGetterSetter(Arc, 'clockwise', false, (0, Validators_1.getBooleanValidator)());
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